Should you take the wrong one, you will be "rewarded" with one of the extremely brutal death scenes the game is known for. You play as Sakuri trying to find your way out of hell, but while the game does have checkpoints, there are always multiple paths, and only one of them ever works. Upon waking she found herself in a small grey room in hell, and this is where the game begins. She then grew so overwhelmingly tired that she lay down in bed still dressed in her shcool uniform, and passed out instantly. Upon getting home from school that day, she snuck up to her room, pulled out the book and went through one of the rituals. The story, in a nutshell, is that this girl, named Sakuri, found a book of black magic one day and took it home with her. Click to expand.Demonophobia is a trial and error puzzle game, with reasonable but sometimes irritating controls, mediocre graphics and a young, 14 year old schoolgirl as the protagonist.
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